Which is the best anim package( in your opinion) at a low or medium price with b3d format.
Best animator
Miscellaneous Forums/Content Creation Tools/Best animator low or medium? well what price rang is that? under $100 or under $500?
For the under $100 I would look at pacemaker, fragmotion or one of the freeware ones (blender is good if you can get your head around it)
For the under $500 I would say XSI: FND
For the under $100 I would look at pacemaker, fragmotion or one of the freeware ones (blender is good if you can get your head around it)
For the under $500 I would say XSI: FND
Pacemaker & 3DS Max
3ds max is hardly a medium priced option
Thanks. I have got Milkshape but never tried the animation. I considered Character Shop but it's not got b3d format. This file format thing is a real pain at times.
I prefer Milkshape's animation to Gamespace's. It is very easy to use as you simply rotate joints where you want them at each keyframe. There are a few issues with Milkshape's animation that I have never understood such as occasionally objects, for example an 'axe' being carried by a soldier, will distort and stretch in all funny directions if you rotate the bones in a particular order when creating the animation. I find this is especially the case when working with very low polygon models (<700 polygons) with a relatively large number of bones.
Pacemaker is by far the best for blitz3d but for non human models like my transformers models i find it a bit easyer in Character FX but for everything else i use Pacemaker.
Pete
Pete
That one is a puzzle Matty! You've just got to come out of the animation and back in again and you're fine though!
Gord, I use Milkshape for animation, my biggest bug bare with it is that you can't set up a loop or change the playback speed easily.
Gord, I use Milkshape for animation, my biggest bug bare with it is that you can't set up a loop or change the playback speed easily.
i think you'll find PaceMaker is a bit easier to use than CharFX... when i was looking for an easy and quick animator i checked both out, and was really sold on CharFX... until i demoed PaceMaker... i found that i could do more quickly with it...
(i'm an animating noob though, so put this view in perspective)
--Mike
(i'm an animating noob though, so put this view in perspective)
--Mike
Milkshape's ok for some animations but it doesn't support weighted vertices so organic meshes stretch and distort in a horrible way.
For every animation tool you need some time to learn how to use it. I'd suggest to choose PaceMaker. Definitively.
Where is Pacemaker website? Thanks all.
http://www.goddysey.com
I also second the opinion of it being one of the easiest. The vertex-assignment is easier than in any other alternative.
I also second the opinion of it being one of the easiest. The vertex-assignment is easier than in any other alternative.