Unfortunately, the DLL is a COM object and from what I've read there's a problem getting bmax to play with those. I don't know anything about how all that works but I'm under the impression we could get the two to interact through some kind of wrapper?
If I'm not the only one excited about the prospect of tapping into the AIM network (for turn based games over IM and who knows what else) maybe we can put together a bmax wrapper we can all use.
Any thoughts?
If I'm not the only one excited about the prospect of tapping into the AIM network (for turn based games over IM and who knows what else) maybe we can put together a bmax wrapper we can all use.
Any thoughts?