Great expectations

Miscellaneous Forums/General Discussion/Great expectations

Back in the days of the Commodore Vic 20 my brother saw a game in the shop called 'Bullet'


Going by the description and game packaging he rushed home expecting the game to look like this:

http://images.google.co.uk/images?q=tbn:9i8Rx48NL6dEQM:transgaming.org/gamesdb/screenshots/images/571.jpg

Instead, he got this:


He was a shade disappointed as you can imagine.

I myself remember buying 'Ghostbusters' for the MSX machine because the game featured sampled speech (which was revolutionary for the time).
The instructions stated, "Press SPACE for Ghostbusters speech"
There's me frantically pressing SPACE and not hearing a damn thing. Then I noticed some small print which stated, "Commodore 64 only"
I promptly ejected the tape and threw it against the wall.
(Haa Haa) Talk about spitting ya dummy out!

Whats your story?

The things people would pay for.

I had the c64 one and you got to press it in time with the bouncing ball on the lyrics, it was cool.



I remember 3D desert patrol for the Spectrum and getting this:



Hardly, the 3D I was expecting.


Some early Spectrum computer games were sold on lies - ie - they'd have printed somewhere on the front cover '100% machine code' and then you would find they were written in basic.

jamming in a zillion lines of extended basic into my old TRS80 CoCo 2 from one of these magazines...

http://www.flickr.com/photos/numlok/sets/1394109/

...and seeing the results.

puki: lol. use your imagination man! Also some games were proud to say 100% BASIC by god!

I once was entering a listing at night, left the spec on, carried on in the morning and told my mum not to touvh the spec. Got home and she'd SWITCH IT OFF because ... wait for it ... "the power supply felt *awfully* hot". ARG!

Has an interesting ring to it:


And some awesome graphics too!



Of course, I could of really screwed up and got this game :


lol puki - I got stung by that baby, too. :P

Desert Patrol was awesome, so where CRL! I wrote to them when I was about a wee littlun' asking for their 3D game maker software - I meant to ask for the price, but my early grasp of English language wasn't up to the task.

They never replied :(

'Awesome?'

It was hardly 3D.

those games seemed real at the time,
imagine what games of the future will be like ...
will we look back at games of today
and think the same thing ?

I had far fewer expectations in those days... My biggest let-down was all the hype leading up to master of orion 3 and finding out it sucked. a lot. No, really. It sucked like unto a sucky thing filled with suck.

No, really. It sucked like unto a sucky thing filled with suck.


Can it suck a basketball through a garden hose in a vacuumed space?

Desert Patrol was awesome, so where CRL!
They went tits up shortly after me signing a contract with them to publish an adventure game I'd written, apparently. :(

My biggest let-down was all the hype leading up to master of orion 3 and finding out it sucked

Oh, I need to get a second opinion on this : did it suck because the gameplay was subpar compared to previous incarnations, or did it suck because it didn't support a resolution higher than 800x600? Or whatever it was the stupid idiot was arguing about on the C&C forums... </not a biased question>