Heya, I've just spent a lot of time getting stencil shadows working in my game Control Monger (an online FPS written in B3D).
The game is considered complete but I held off release until I got shadows in (or had at least tried to :)).

Because this is a fairly major update I'm hoping to get a fair number of people test the game for stability before we do a large scale advertisment of the game.
If you have time could you please download the game from www.controlmonger.com/files.php.
By default shadows are cast from player models only, you can cast from map objects and weapons too by changing the options.
If you have any problems can you post them here so I can try to resolve them before this patch goes live.
NOTE: At the moment you will not be able to get on the dedicated server if its currently running the Layers or Warehouse maps... this is due to newer versions in the shadow test which arn't live yet.
The game is considered complete but I held off release until I got shadows in (or had at least tried to :)).

Because this is a fairly major update I'm hoping to get a fair number of people test the game for stability before we do a large scale advertisment of the game.
If you have time could you please download the game from www.controlmonger.com/files.php.
By default shadows are cast from player models only, you can cast from map objects and weapons too by changing the options.
If you have any problems can you post them here so I can try to resolve them before this patch goes live.
NOTE: At the moment you will not be able to get on the dedicated server if its currently running the Layers or Warehouse maps... this is due to newer versions in the shadow test which arn't live yet.