Ok... finally got the basis of it working...
I used the doom3 imp that Ross C used in his normalmaping test....
I used the dot3 code by Raitsun and the 6X faster cubemapping code by Cygnus
I mixed them together to make a little demo that has an animated model which uses normal maps but also has a light source that can be moved.
I want to edit the code to be able to be able to use multiple lights... I beleive this would be very useful to alot of people sonce it actually runs pretty nicely on even my not-so-great computer.
here are some screen shots:
(I hope they work :| )



I'll release the code asap... I just decided to ask Raitsun if it was ok to use his code... if he doesn't mind, after I get some sort of reply, I'll post it...
if anyone is interested...
erm... what do you think?
(*slightly worried*)
I used the doom3 imp that Ross C used in his normalmaping test....
I used the dot3 code by Raitsun and the 6X faster cubemapping code by Cygnus
I mixed them together to make a little demo that has an animated model which uses normal maps but also has a light source that can be moved.
I want to edit the code to be able to be able to use multiple lights... I beleive this would be very useful to alot of people sonce it actually runs pretty nicely on even my not-so-great computer.
here are some screen shots:
(I hope they work :| )



I'll release the code asap... I just decided to ask Raitsun if it was ok to use his code... if he doesn't mind, after I get some sort of reply, I'll post it...
if anyone is interested...
erm... what do you think?
(*slightly worried*)