i've got 2 different joysticks and they seem to be returning different values for the same movements.
;if saitek
x#=JoyRoll()
z#=-JoyZ()*180 ; now goes from 180 to -180 just like joyroll.
;if rumblepad
x#=JoyZ()*180 ; now goes from 180 to -180 just like joyroll.
z#=-JoyRoll()
is this kind of thing normal? is there a way to detect the joystick that's inserted, by name? or is the gamer somehow to supposed to configure for this? I really want my game to work out of the box as much as possible.
;if saitek
x#=JoyRoll()
z#=-JoyZ()*180 ; now goes from 180 to -180 just like joyroll.
;if rumblepad
x#=JoyZ()*180 ; now goes from 180 to -180 just like joyroll.
z#=-JoyRoll()
is this kind of thing normal? is there a way to detect the joystick that's inserted, by name? or is the gamer somehow to supposed to configure for this? I really want my game to work out of the box as much as possible.