ok. the compiler now finds the .a file using the import statement:
this is different than the syntax im used to for win and linux:
when buiding a sample, i now get a whole bunch of the following type of errors:
ld:/Applications/BlitzMax/mod/gg.mod/irrlicht.mod/libirrlicht.a(Irrlicht.o) malformed object (stray relocation PAIR entry (1) in section (__TEXT.__eh_frame))
the (#) seems to change possible denoting line #. also, the (.o) file changes as well. i have no clue :) thoughts i have are this:
a) trying to link to .a file built with xcode 2.2 using xcode 1.5
b) the difference in the Import statements (not specifying the -l option)
any insights out there?
Import "libIrrlicht.a"
this is different than the syntax im used to for win and linux:
Import "-lIrrlicht"
when buiding a sample, i now get a whole bunch of the following type of errors:
ld:/Applications/BlitzMax/mod/gg.mod/irrlicht.mod/libirrlicht.a(Irrlicht.o) malformed object (stray relocation PAIR entry (1) in section (__TEXT.__eh_frame))
the (#) seems to change possible denoting line #. also, the (.o) file changes as well. i have no clue :) thoughts i have are this:
a) trying to link to .a file built with xcode 2.2 using xcode 1.5
b) the difference in the Import statements (not specifying the -l option)
any insights out there?