I'd like to use shadows with terrain like quads aligned to the terrain.
Which is the best way to align a (quad) entity to terrain?
thanks
Which is the best way to align a (quad) entity to terrain?
thanks
LinePick( x, y, z, 0, -1, 0 ) AlignToVector( meshHND, PickedNX(), PickedNY(), PickedNZ(), 2 )