Hello,
Great site! Lots of info!
I would like to make a fullscreen FX for Blitz3D, but I don't know what method to choose.
The thing I would like to try is to write a fullscreen FX.
I would like to apply a blur to pixels above a certain treshold, so the lighter a pixels is, the more blur I want to apply to it. It is an effect used in some videoclips and some commercials.
Ofcourse I am concidering using LockBuffer() and Readpixelfast, but I am also familiair with Delphi and I was wondering if writing a DLL for this might be more fast ? And if so, how could I pass a Buffer or an Image to the .DLL ?
Great site! Lots of info!
I would like to make a fullscreen FX for Blitz3D, but I don't know what method to choose.
The thing I would like to try is to write a fullscreen FX.
I would like to apply a blur to pixels above a certain treshold, so the lighter a pixels is, the more blur I want to apply to it. It is an effect used in some videoclips and some commercials.
Ofcourse I am concidering using LockBuffer() and Readpixelfast, but I am also familiair with Delphi and I was wondering if writing a DLL for this might be more fast ? And if so, how could I pass a Buffer or an Image to the .DLL ?