im trying to link into a libIrrlicht.a file for MacOS. i placed the file in the lib folder under BMAX same as i do for windows. when i try to build though, i get a "ld:can't open: -lIrrlicht (No such file or directory, errno = 2)" error. i have also tried placing the .a file in the root of the mod that uses it and also in the root of the BMX sample app im trying to build both with no luck. is there something else i need to do in order for -l to work in MacOS?
thank you.
thank you.