IndieNET - Prices

Miscellaneous Forums/General Discussion/IndieNET - Prices

Judging by the number of emails I am getting it looks like some of you missed this in the previous post.

http://indiegamebusiness.com/download/iNet_Prices.pdf

Nope I didn't miss it :)

How does this differ from...

http://www.blitzbasic.com/Community/posts.php?topic=56603

This could easily be used for online scoring plus more and it's free?

It is a bit like comparing apples and oranges.

Whilst both systems are similar in operation, our solution is built around a secure, tried and tested codebase. It's been in commercial use for over 8 months, handled millions of transactions and is still going strong.

IndieNET is a commercial product, as such you get a "REAL" license agreement, you get "REAL" warranties and you get "REAL" support.

COOL! I wish you the very best with it. I was just wondering as I'm exploring a server aware application.

We also handle Native SQL, which again is secure.

I built a scoring system simply with php and MySQL on my little site under private testing currently.

I do it for fun and my major audience is Japanese/Chinese, they're not so glad to use a service with only English and prefer offline gaming more.