... what technique do you guys use to implement a terrain in your games... and why that particular method...
thx
--Mike
Blitz terrain. Because it's easy and the LOD works as well as any custom measure I've tried. TerrainY() is a bugger though. But I'm going to keep plugging at my own methods...
sounds good to me...
thx MrT...
--Mike
yeah... you remember that show :)
--Mike