What I am trying to do is move the 2D FONTS Scrolling( it maybe 2D but spin around in 3D) across the screen but it went too FAST !!!
how can I slow them down?
[CODE]
Graphics3D 800, 600, 0, 2
cube = CreateCube()
ScaleEntity cube, 1, 1, 0.0001
camera = CreateCamera()
CameraZoom camera, 2
PositionEntity camera, 0, 0, -2
;CameraClsColor camera, 0, 0, 255
tex = CreateTexture(512, 512)
TXT$="HIYA ALL, WELCOME TO 3D WORLD OF DEMO SCENE AND WHAT U SEEING HERE IS 2D FONTS THAT SPIN AROUND IN 3D AND IT ISNT COOL....SPECAIL THANK TO BRAM"
SetBuffer TextureBuffer(tex)
font = LoadFont("Arial", 40)
SetFont font
Text 256, 256, TXT$, True, True
SetBuffer BackBuffer()
EntityTexture cube, tex
Xpos#=700
SetBuffer BackBuffer()
While Not KeyHit(1)
PositionEntity cube, xpos#, 0,0
TurnEntity cube, 1, 1, 1
RenderWorld
UpdateWorld
Flip
xpos#=xpos#-0.6
Wend
[/CODE]
cheers
how can I slow them down?
[CODE]
Graphics3D 800, 600, 0, 2
cube = CreateCube()
ScaleEntity cube, 1, 1, 0.0001
camera = CreateCamera()
CameraZoom camera, 2
PositionEntity camera, 0, 0, -2
;CameraClsColor camera, 0, 0, 255
tex = CreateTexture(512, 512)
TXT$="HIYA ALL, WELCOME TO 3D WORLD OF DEMO SCENE AND WHAT U SEEING HERE IS 2D FONTS THAT SPIN AROUND IN 3D AND IT ISNT COOL....SPECAIL THANK TO BRAM"
SetBuffer TextureBuffer(tex)
font = LoadFont("Arial", 40)
SetFont font
Text 256, 256, TXT$, True, True
SetBuffer BackBuffer()
EntityTexture cube, tex
Xpos#=700
SetBuffer BackBuffer()
While Not KeyHit(1)
PositionEntity cube, xpos#, 0,0
TurnEntity cube, 1, 1, 1
RenderWorld
UpdateWorld
Flip
xpos#=xpos#-0.6
Wend
[/CODE]
cheers