ok i have got this almost working but im sure ive done it a hard way?
Id post code but it would have to be alot of my game so im sorry if theres not enough info to help.
the setup is main player character (a b3d animated mesh) with a 3rd person cam behind. im using an animation for walking forward (w) key and one for backwards (s) im using the mouses x for rotating the character and the camera left and right (also a different animation) and the mouse y to look up and down. (a) and (d) to sidestep (another animation). im having trouble with not all the animations working.
the problem is i walk forward, the animation plays fine then i sidestep and its just the first frame and the character sliding. ive used switchs like movef=0 and animf=1 etc to select what animations the character should be doing with each key press but it doesnt seem to work right.
does anyone know of a tutorial on how to get a character with lots of animations working or can explain a good way of setting this kind of thing up (say using the Psionic zombie as an example) not that im using it but i have a copy if anyone can give me example code.
prob asking alot please someone help.
Pete
Id post code but it would have to be alot of my game so im sorry if theres not enough info to help.
the setup is main player character (a b3d animated mesh) with a 3rd person cam behind. im using an animation for walking forward (w) key and one for backwards (s) im using the mouses x for rotating the character and the camera left and right (also a different animation) and the mouse y to look up and down. (a) and (d) to sidestep (another animation). im having trouble with not all the animations working.
the problem is i walk forward, the animation plays fine then i sidestep and its just the first frame and the character sliding. ive used switchs like movef=0 and animf=1 etc to select what animations the character should be doing with each key press but it doesnt seem to work right.
does anyone know of a tutorial on how to get a character with lots of animations working or can explain a good way of setting this kind of thing up (say using the Psionic zombie as an example) not that im using it but i have a copy if anyone can give me example code.
prob asking alot please someone help.
Pete