IndieNET is ready to go live! It will be released as soon as the Indie Game Business Website is complete and tested.
Pricing Document : http://indiegamebusiness.com/download/iNet_Prices.pdf
What is IndieNET?
IndieNET is a subscription based, secure, hosted highscore service. You can either subscribe to the service or purchase an outright license and host your own databases.
IndieNET is supplied as a dll, the dll handles all transactions with the highscore servers. A Mac version is in development.
** IndieNET integrates fully into igLoader.
Features :-
- Small Footprint (20K uncompressed)
- Multi threaded, it will not stall your game whilst operating.
- Secure, uses industry standard encryption and decryption algos to prevent unauthorised server communication. All communication is encrypted.
- Integrated profanity filters
- Integrated sorting and filtering functions
- Access to internal encryption functions, use the functions to encrypt client end data.
- Web-based management tools.
- Run SQL scripts direct from your application
- Scripts to gain access and display scores on your own websites.
- Serverside versioning. Automatically check the installed version of the game against current version and advise user of upgrade
If you want to test IndieNET then download the dll (and sample code) and get testing. http://indiegamebusiness.com/download/inet_demo.rar
*** BlitzMax and Blitz2D/3D/Plus examples are included.
I have set up a demo account on IGB, the site is *VERY* WIP so it may be up and down.
http://indiegamebusiness.com/
Login : DemoDev
Pass : DemoDev
**NOTE: this is not new technology, we have been using this software since the release of GEOM.
Pricing Document : http://indiegamebusiness.com/download/iNet_Prices.pdf
What is IndieNET?
IndieNET is a subscription based, secure, hosted highscore service. You can either subscribe to the service or purchase an outright license and host your own databases.
IndieNET is supplied as a dll, the dll handles all transactions with the highscore servers. A Mac version is in development.
** IndieNET integrates fully into igLoader.
Features :-
- Small Footprint (20K uncompressed)
- Multi threaded, it will not stall your game whilst operating.
- Secure, uses industry standard encryption and decryption algos to prevent unauthorised server communication. All communication is encrypted.
- Integrated profanity filters
- Integrated sorting and filtering functions
- Access to internal encryption functions, use the functions to encrypt client end data.
- Web-based management tools.
- Run SQL scripts direct from your application
- Scripts to gain access and display scores on your own websites.
- Serverside versioning. Automatically check the installed version of the game against current version and advise user of upgrade
If you want to test IndieNET then download the dll (and sample code) and get testing. http://indiegamebusiness.com/download/inet_demo.rar
*** BlitzMax and Blitz2D/3D/Plus examples are included.
I have set up a demo account on IGB, the site is *VERY* WIP so it may be up and down.
http://indiegamebusiness.com/
Login : DemoDev
Pass : DemoDev
**NOTE: this is not new technology, we have been using this software since the release of GEOM.