2005.5.11 - Starchon i16 Released! - Alpha Phase.
Iteration 16 of Starchon is available for download.
Changes are:
- Incremented the version number on the game play screen and the title screen menu option tool tip to i16.
- Reduced the time needed to destroy the Sentinel.
- Reduced the difficulty of the Sentinel.
- Reduced the difficulty of level one.
- Reduced the difficulty of level two.
- Reduced the friction of the starships which makes it easier to attack the Sentinel by strafing.
- Decreased the Sentinel energy ring segment strength from 5 to 3.
- Decreased the Sentinels Energy Weapon damage from 7 to 4.5.
- Decreased the range of the Sentinel Energy Weapon.
- Decreased the Command Carrier and Sentinel Shield Strength from 18 to 13.
- Reduced the number of AI enemies in level one.
- Reduced the number of AI enemies in level two.
- Reduced the number of fighters in level two from 7 to 2.
- Reduced the number of fighters in levels three from 11 to 7.
- Reduced the number of fighters in level four from 14 to 11.
- Reduced the number of starships in level three.
- Decreased the Sentinel Energy Weapon firing rate.
- Tweaked the Energy Weapon values, Engine Values, and the Weapon Values, of the AI Starships.
- Tweaked the HUD Battery and Shield Energy.
- Modified the HUD Image.
- Reduced the difficulty of the AI.
- Modified the Title Screen and added the Starchon Logo.
- Starchon is now deployed using NSIS.
- Increased the size the Command Carrier Image.
Known Issues:
- There are still some timing issues with delta time on different machines.
- Some memory issues which cause the memory to increase every game.
- The explosion does fully cover the Starships or Sentinel.
- The weapons upgrade screen is not fully functional.
Screenshots:


Download:
http://www.FreelanceGames.com/Files/Starchon_i16_Setup.exe (5.56 MB)
Controls:
- Please select input device from the Option Menu (default Mouse).
Mouse Controls:
- Fire "selected" Energy Weapons - Left Mouse Button
- Fire "selected" Missile - Middle Mouse Button
- Trust - Right Mouse Button or "W" key
- Direction - Mouse to Payers Avatar Vector
- Select Blaster - "1" key
- Select Duel Blaster - "2" key
- Select Laser - "3" key (auto locks and only fires at Starship when in range; not the Sentinel)
- Select Heat Seeking Missile "6"
- Select Homing Missile "7"
Keyboard Controls:
- Fire - Right Control Key
- Rotate Counter Clockwise - A
- Rotate Clockwise - D
- Thrust - W
Keyboard & Mouse Controls:
- Toggle Information - I
- Alter Alpha Layer One - F1
- Alter Alpha Layer Two - F2
- Alter Alpha Layer Three - F3
- Blend Mode Layer One - F4
- Blend Mode Layer Two - F5
- Blend Mode Layer Three - F6
- Missile Spin Speed - F7
- Alter Slipstream Size - F8
- Alter Sound Effects Mode - F9
I would love some feedback on how to make the game better!
Thanks Everyone
PS: The music being used was done by Matt @ www.shmup-dev.com.
Iteration 16 of Starchon is available for download.
Changes are:
- Incremented the version number on the game play screen and the title screen menu option tool tip to i16.
- Reduced the time needed to destroy the Sentinel.
- Reduced the difficulty of the Sentinel.
- Reduced the difficulty of level one.
- Reduced the difficulty of level two.
- Reduced the friction of the starships which makes it easier to attack the Sentinel by strafing.
- Decreased the Sentinel energy ring segment strength from 5 to 3.
- Decreased the Sentinels Energy Weapon damage from 7 to 4.5.
- Decreased the range of the Sentinel Energy Weapon.
- Decreased the Command Carrier and Sentinel Shield Strength from 18 to 13.
- Reduced the number of AI enemies in level one.
- Reduced the number of AI enemies in level two.
- Reduced the number of fighters in level two from 7 to 2.
- Reduced the number of fighters in levels three from 11 to 7.
- Reduced the number of fighters in level four from 14 to 11.
- Reduced the number of starships in level three.
- Decreased the Sentinel Energy Weapon firing rate.
- Tweaked the Energy Weapon values, Engine Values, and the Weapon Values, of the AI Starships.
- Tweaked the HUD Battery and Shield Energy.
- Modified the HUD Image.
- Reduced the difficulty of the AI.
- Modified the Title Screen and added the Starchon Logo.
- Starchon is now deployed using NSIS.
- Increased the size the Command Carrier Image.
Known Issues:
- There are still some timing issues with delta time on different machines.
- Some memory issues which cause the memory to increase every game.
- The explosion does fully cover the Starships or Sentinel.
- The weapons upgrade screen is not fully functional.
Screenshots:


Download:
http://www.FreelanceGames.com/Files/Starchon_i16_Setup.exe (5.56 MB)
Controls:
- Please select input device from the Option Menu (default Mouse).
Mouse Controls:
- Fire "selected" Energy Weapons - Left Mouse Button
- Fire "selected" Missile - Middle Mouse Button
- Trust - Right Mouse Button or "W" key
- Direction - Mouse to Payers Avatar Vector
- Select Blaster - "1" key
- Select Duel Blaster - "2" key
- Select Laser - "3" key (auto locks and only fires at Starship when in range; not the Sentinel)
- Select Heat Seeking Missile "6"
- Select Homing Missile "7"
Keyboard Controls:
- Fire - Right Control Key
- Rotate Counter Clockwise - A
- Rotate Clockwise - D
- Thrust - W
Keyboard & Mouse Controls:
- Toggle Information - I
- Alter Alpha Layer One - F1
- Alter Alpha Layer Two - F2
- Alter Alpha Layer Three - F3
- Blend Mode Layer One - F4
- Blend Mode Layer Two - F5
- Blend Mode Layer Three - F6
- Missile Spin Speed - F7
- Alter Slipstream Size - F8
- Alter Sound Effects Mode - F9
I would love some feedback on how to make the game better!
Thanks Everyone
PS: The music being used was done by Matt @ www.shmup-dev.com.