I'm trying to animate this old amiga lemmings spriteset. The trouble I'm having is figuring out the size of each sprite.I'm only interested in the top two lines.

This is my code, I calculate that the sprites are 36,54 but it doesn't appear correct when run. Anyone got any suggestions?
[code]
Graphics 800,600,0 'set gfx mode
Incbin "../gfx/lemmings.jpg"
Global myimage:TImage = LoadAnimImage("../gfx/lemmings.jpg",36,54,0,5)
Global FrameTimer = MilliSecs()
Global frame:Int = 0
SetClsColor 255,255,255
HideMouse
While Not KeyHit(KEY_ESCAPE) 'Escape
Cls
DrawImage myimage,100,100,frame
If frame > 3 Then frame = 0
If MilliSecs() > FrameTimer + 100
FrameTimer = MilliSecs()
frame:+1
EndIf
Flip
Wend
End
[code]

This is my code, I calculate that the sprites are 36,54 but it doesn't appear correct when run. Anyone got any suggestions?
[code]
Graphics 800,600,0 'set gfx mode
Incbin "../gfx/lemmings.jpg"
Global myimage:TImage = LoadAnimImage("../gfx/lemmings.jpg",36,54,0,5)
Global FrameTimer = MilliSecs()
Global frame:Int = 0
SetClsColor 255,255,255
HideMouse
While Not KeyHit(KEY_ESCAPE) 'Escape
Cls
DrawImage myimage,100,100,frame
If frame > 3 Then frame = 0
If MilliSecs() > FrameTimer + 100
FrameTimer = MilliSecs()
frame:+1
EndIf
Flip
Wend
End
[code]

