Here is one way to call a certain GL function:
Blitz arrays are a little more intuitive:
But how do you call the function?:
bank:tbank=CreateBank(16) PokeFloat bank,0,1.0 PokeFloat bank,4,1.0 PokeFloat bank,8,1.0 PokeFloat bank,12,1.0 glMaterialfv GL_FRONT,GL_DIFFUSE,BankBuf(bank) bank=Null
Blitz arrays are a little more intuitive:
Local params#[3] params[0]=1.0 params[1]=1.0 params[2]=1.0 params[3]=1.0
But how do you call the function?:
glMaterialfv GL_FRONT,GL_DIFFUSE,params[]