This one breaks my game completely
This fails under 1.93 mesh1=0 but works with 1.91 and all previous versions.
body$ contains the relative path + filename. In this
case "\vehicles\tank\mesh\normal.b3d"
if I add the line:
Then I get exists=1 confirming the file is present and correct.
EDIT: I do know how to spell problem.
mesh1=LoadAnimMesh (body$,unit_switch)
This fails under 1.93 mesh1=0 but works with 1.91 and all previous versions.
body$ contains the relative path + filename. In this
case "\vehicles\tank\mesh\normal.b3d"
if I add the line:
exists=filetype (body$)
Then I get exists=1 confirming the file is present and correct.
EDIT: I do know how to spell problem.