Looks like in 1.93 filename parameter in LoadMesh and LoadAnimMesh is case sensitive. Run this:
Graphics3D 640,480,0,2
SetBuffer BackBuffer()
file$ = "test.b3d"
;file$ = Upper$(file$)
mesh = LoadMesh (file$)
If mesh
Text 0,0,"ok"
Else
Text 0,0,"error"
EndIf
WaitKey
and when i uncomment fourth line i get "error".
In 1.91 I have always "ok".
This only happen with LoadMesh and LoadAnimMesh. When I use LoadTexture, LoadSound, Load3dSound and LoadImage everything works.
I tested this on my both machines - desktop (WindowsXP Pro SP2) and notebook (WindowsXP Home Ed SP2).
Graphics3D 640,480,0,2
SetBuffer BackBuffer()
file$ = "test.b3d"
;file$ = Upper$(file$)
mesh = LoadMesh (file$)
If mesh
Text 0,0,"ok"
Else
Text 0,0,"error"
EndIf
WaitKey
and when i uncomment fourth line i get "error".
In 1.91 I have always "ok".
This only happen with LoadMesh and LoadAnimMesh. When I use LoadTexture, LoadSound, Load3dSound and LoadImage everything works.
I tested this on my both machines - desktop (WindowsXP Pro SP2) and notebook (WindowsXP Home Ed SP2).