I know B3D doesn't support it, however this camp up to my mind from another game dev kit, as B3D supports DLLs, I only want it to "display" some texts in multi language.
This is the primary idea:
Make a seperate file with unicode string tables, and store the strings in it. When loading it(by string handle number), use freetype to render it on B3D DXSurface.
Don't know it well ever success, however this is the most wanted feature in B3D for me. Although I'm migrating to Cipher currently, still think B3D is the most powerful game developer language available, and want to extend it.
This is the primary idea:
Make a seperate file with unicode string tables, and store the strings in it. When loading it(by string handle number), use freetype to render it on B3D DXSurface.
Don't know it well ever success, however this is the most wanted feature in B3D for me. Although I'm migrating to Cipher currently, still think B3D is the most powerful game developer language available, and want to extend it.