Some users might already using the 4.0 beta, the update is actually amazing.
And it now supports UTF-8, and can create an unicode compilant executable.
Don't know when BlitzMax compiler can deal with UTF strings correctly(bcc can't even compile a file with Asia language strings yet)
I thinks there should be no more major changes in B3D/B+ so I don't expect i18n will come with them. but BMax supports UTF-16, should be not that to hard to implement it...
And it now supports UTF-8, and can create an unicode compilant executable.
Don't know when BlitzMax compiler can deal with UTF strings correctly(bcc can't even compile a file with Asia language strings yet)
I thinks there should be no more major changes in B3D/B+ so I don't expect i18n will come with them. but BMax supports UTF-16, should be not that to hard to implement it...