Can Blitzmax modify an existing variables pointer?
i.e.
local a = 10
local b = 25
Can we change 'a' pointer so it is looking at 'b'?
This is very important for returned pointers from a Dll to an existing type structure in memory.
Getting pointers with varptr is easy , changing them is not!
i.e.
local a = 10
local b = 25
Can we change 'a' pointer so it is looking at 'b'?
This is very important for returned pointers from a Dll to an existing type structure in memory.
Getting pointers with varptr is easy , changing them is not!