i'm using max and b3dpipeline (which rocks)
is there a way to read the user defined fields you can create in max into blitz? i know that b3dpipeline reads the user defined fields to look for 'b3dmorph' on export. i wonder if i can read any other fields?
it would be so useful because then i could skip using the clumsy text config files i've got for each object!
is there a way to read the user defined fields you can create in max into blitz? i know that b3dpipeline reads the user defined fields to look for 'b3dmorph' on export. i wonder if i can read any other fields?
it would be so useful because then i could skip using the clumsy text config files i've got for each object!