I'm looking for a generic untextured, even boxy, human model that is animated. If anyone has anything that they will allow me to use in some gameplay testing I would be very grateful.
Does anyone have a generic animated human model?
Miscellaneous Forums/General Discussion/Does anyone have a generic animated human model? yeah - i need something like that to =)
what format you need? 3DSMAX is ok with you?
max would be perfect. 3ds should work also anyway :)
u got something lingering on your HD?
webmaster@...
u got something lingering on your HD?
webmaster@...
Psionic has a zombie at least... and it's .B3D:
FRAMES:-
2-20 Walk cycle 1
22-36 Walk Cycle 2
38-47 Zombie being Attacked 1
48-57 Zombie being Attacked 2
59-75 Blown away onto his back
78-88 Still lying down and twitching (OFFSET to where he landed)
91-103 Die and fall forwards
106-115 Kick Attack
117-128 Punch/Grab Attack
129-136 Head Butt :-)
137-169 Idle 1
170-200 Idle 2
http://www.psionic3d.co.uk/cgi-bin/imageFolio.cgi?direct=Free%20Stuff/3D%20Models
FRAMES:-
2-20 Walk cycle 1
22-36 Walk Cycle 2
38-47 Zombie being Attacked 1
48-57 Zombie being Attacked 2
59-75 Blown away onto his back
78-88 Still lying down and twitching (OFFSET to where he landed)
91-103 Die and fall forwards
106-115 Kick Attack
117-128 Punch/Grab Attack
129-136 Head Butt :-)
137-169 Idle 1
170-200 Idle 2
http://www.psionic3d.co.uk/cgi-bin/imageFolio.cgi?direct=Free%20Stuff/3D%20Models
Basic model I put together a while ago for testing with (simple poorly put together humanoid with gun, animated with idle, walk, shoot and death animations, b3d format) Use or don't use for whatever you want. I've got quite a few things like this that I'd be willing to supply if all you are after is some low quality placeholder graphics...
http://home.swiftdsl.com.au/~gezeder/lloyd/animatedhuman.zip
http://home.swiftdsl.com.au/~gezeder/lloyd/animatedhuman.zip
I have 3DSMAX human animations, blended on to boxy mesh from MOCAP FBX files..if you want i can email you...
i have one. you wouldn't want it though, trust me.
Or md2's from polycount, of which there are many.
@Naughty Alien - do you have a .3ds version? If so please email me. Thank you.
I dont have 3DS version..its 3DSMAX file, boned animation, and you cant store this type of animation within 3DS file..but if you have 3DSMAX, you can export animation as a B3D over B3DPipeline exporter for 3DSMAX..or you want me to export for you ?? :))