Hi all,
Are there any free (or less than US$100) Tool for doing morphing?
e.g. I want to do an animation from a cube to a sphere (both with texture)
keyframe 1 : a cube
keyframe 30: a sphere.
The program can auto interpolate the frames in between and save as .3ds (.x or .b3d). Then I could use "LoadAnimMesh" to display these 30 frames.
Thanks in advance.
Sammy
:)
*Slaps Beaker with a 3D Studio Max pricetag* ;)
*Slaps Peter Scheutz with some 3D Studio Max students-pricetags* ;)
*Slaps Ojay as students-pricetags is 4X the top price requested (or only for 1 term).
3D Studio Max is an incredible piece of software, from what I have read. But, the price is incredible, too, and affordable only for well-heeled dudes with deep pockets, or companies/professionals. I wish I was a student so I could pick it up for *only* $400-500USD (depending on where you buy it).
But, addressing the question raised, couln't that morph from a cube to a sphere, be done in reverse with native Blitz commands? What I mean is, start with a sphere, and use vertex commands to deform it until it becomes a cube?
Maybe some of you other guys who are more familiar with the commands could flesh out what I'm describing?
Hi Beaker,
www.blitzbasic.com/codearcs/codearcs.php?code=1232
The code is no longer valid for downloading.
Thanks
Sammy
:)
How about some nifty vetex work with Milkshape? It frame tweens, but not morph style.
BUT, all these tools do atart out with a problem, idea, and solution . Make one?