Hi All,
Blitz Media-Linker is a Wizard-Controlled Program with it you can Create Stand-Alone-
Executables (Single Executables) of your own Blitz-Programs. So you can add all Media-
Files to your Executable File and Create it as Stand-Alone (Single) File. So you must
not rewrite, change or add the ExtractEngine (like in BBCruncher) in your Blitz-
Sourcecode, but can accept the Sourcecode directly in Blitz Media-Linker when the
Sourcecode has a Final-State. Therefore is this Tool not only usable for Advanced
Users, but also good for Beginners. A Wizard (GUI) will you help with the Installation
in Step-by-Step.
Features:
---------
- Wizard-Controlled and Step-by-Step Installation.
- Easy Controlling, so also good usable for Beginners.
- Based on the known CrunchEngine of BBCruncher.
- Supports the ExtractEngines of BBCruncher. (optional - If available in Sourcecode)
- No rewrite or changes on Final-Sourcecode required.
- English & German DOCs available.
History:
--------
V1.0
-----
- First Release.
V1.1
-----
- Add Recursive Including Support.
- Some Routines changed.
V1.2
-----
- Fixed: Picture Recognization in some .b3d-Files
V1.3
-----
- Add: All required Paths will now save in a ConfigFile.
- Add: Include a new option "AddPath".
- Add: User can now select to a Split-Project (Exe + Archive)
or Single-Exe when a Project is bigger than 10 MB.
V1.4
-----
- Fixed: Multitasking problems in Crunch Process.
- Some Changes.
V1.5
-----
- Some SpeedUp in Data-Compression.
- Add: A new option to force a BlitzPlus Compilation for better compatibly.
- Some Fixes.
V1.6
-----
- Some SpeedUp in Data-Compression.
- Added: UPX-Support. (Not available in Archive!)
- It can always be chosen between a Single-Exe and a Split-Project now.
- ReadFile() is supported now and therefore can be accessed files within an archive now.
- Project-Files can now Load/Save.
- Some Fixes.
V1.7
-----
- Added the Dialog "Are you sure to Close Current Project".
- More stability under Windows 98 if BML is started from a Shortcut.
- Some Fixes.
Blitz Media-Linker is a Wizard-Controlled Program with it you can Create Stand-Alone-
Executables (Single Executables) of your own Blitz-Programs. So you can add all Media-
Files to your Executable File and Create it as Stand-Alone (Single) File. So you must
not rewrite, change or add the ExtractEngine (like in BBCruncher) in your Blitz-
Sourcecode, but can accept the Sourcecode directly in Blitz Media-Linker when the
Sourcecode has a Final-State. Therefore is this Tool not only usable for Advanced
Users, but also good for Beginners. A Wizard (GUI) will you help with the Installation
in Step-by-Step.
Features:
---------
- Wizard-Controlled and Step-by-Step Installation.
- Easy Controlling, so also good usable for Beginners.
- Based on the known CrunchEngine of BBCruncher.
- Supports the ExtractEngines of BBCruncher. (optional - If available in Sourcecode)
- No rewrite or changes on Final-Sourcecode required.
- English & German DOCs available.
History:
--------
V1.0
-----
- First Release.
V1.1
-----
- Add Recursive Including Support.
- Some Routines changed.
V1.2
-----
- Fixed: Picture Recognization in some .b3d-Files
V1.3
-----
- Add: All required Paths will now save in a ConfigFile.
- Add: Include a new option "AddPath".
- Add: User can now select to a Split-Project (Exe + Archive)
or Single-Exe when a Project is bigger than 10 MB.
V1.4
-----
- Fixed: Multitasking problems in Crunch Process.
- Some Changes.
V1.5
-----
- Some SpeedUp in Data-Compression.
- Add: A new option to force a BlitzPlus Compilation for better compatibly.
- Some Fixes.
V1.6
-----
- Some SpeedUp in Data-Compression.
- Added: UPX-Support. (Not available in Archive!)
- It can always be chosen between a Single-Exe and a Split-Project now.
- ReadFile() is supported now and therefore can be accessed files within an archive now.
- Project-Files can now Load/Save.
- Some Fixes.
V1.7
-----
- Added the Dialog "Are you sure to Close Current Project".
- More stability under Windows 98 if BML is started from a Shortcut.
- Some Fixes.