
50 Cars, all with basic AI and collisions making them all spin off (hence the mayhem in the pic!)
OK you probably wouldn't want 50 cars on the go but it runs with 50 smoothly on my PC. Had to implement my own collision system for car to car collisions to get accuracy... got 8 bumpers around the car so you know what bumper hit what bumper and therefore what reaction to get.
Currently cars can only collide if they hit something with their front centre bumper so the system is a touch flimsy at the moment, however, seems to work pretty well.
Anyway, all groovy stuff!