Error Woun't Dissappear

BlitzMax Forums/BlitzMax Beginners Area/Error Woun't Dissappear

As you can see i've converted most of my source code to BlitzMAX. However it keeps giving me "Expected Expression but, encountered end-of-file" error. As you can see from this code, it use absolutely no arrays what so ever. So why am i getting this error? Also at the beginning of my code when i imported it, 2 files were added to be inported. What do these 2 files do?

fixed


Function MoveBall()

End Ball

Ok, well now i get "Expression of type 'String' cannot be invoked". Heres the code:
fixed


Its refering AppTitle near the beginning. Any ideas?

AppTitle = "whatever"

If it's the apptitle you *should* be getting
Identifier Apptitle not found
The command should be
apptitle$="Pong Master 1.0"


<edit> You seem to be fixing these minutes after posting which must have been minutes after getting the problem. It might be less frustrating to take a bit more time checking for a solution before posting.

Actually i'm fixing them as you post the solution. I just don't want to reveal my full source code online.

If it's the apptitle you *should* be getting
Identifier Apptitle not found
No it shouldn't. AppTitle is a pre-defined global, so it does exsist. Always.

Didn't the code say 'apptitle "blah"' rather than 'global apptitle "blah"'? First one is Id not found, second is expression of string etc.
Doesn't matter and not too fussed anyway.

@Dark Mars Software,
Actually i'm fixing them as you post the solution

Which is why I think you might benefit from having a slightly longer look at finding a solution before posting.
No big deal really but might annoy people if they spend a while trying to help only to find you've solved the problem within minutes. Again, I'm not too fussed anyway.

Didn't the code say 'apptitle "blah"' rather than 'global apptitle "blah"'?
Yes. AppTitle is a Global defined by BRL, in brl.mod/blitz.mod/blitz.bmx. So it always exists, whether you declare it or not. It defaults to "BlitzMAX Application".