Just for compatibility purposes. If you are a mac OS X bmax user, could you try to compile my project and run it ?
zipped sources :
http://www.bayre.com/zigwigwis/zigwigwi_bmx_sources.zipSome screenshoots here :
http://www.bayre.com/zigwigwis/Many thanks !
Works fine here on my Powerbook.
It does crash out though when you collect a +1 powerup. All the others seem to work ok though.
It gives the following error :-
Unhandled Exception: Attempt to index element beyond array length.
Does the same on my PC.
Nice game btw.
p.s. I had to remove the following section :-
If Not GraphicsModeExists(1024,768,32, 60) Then
Notify (CTE_ERREUR_VIDEO$, True)
End
End If
Because it report that my graphics card could not handle that resolution. Worked fine after I removed the check. Strange!
Steve.
Thanks for the test and to report this bug !
bug corrected
if you want you can replace this
If j.Energie < 10 Then j.Energie = j.Energie + 1
by this
If j.Energie < 9 Then j.Energie = j.Energie + 1
at line 528
Works fine here as well, apart from the errors above.
One thing I've spotted while developing my own work is that when checking the availability of a graphics mode on an iBook or PowerBook is that the returned hertz is always 0 - probably due to the TFT screen used on those. I suspect that Macs connected to CRT monitors don't suffer from this, but I've not had the opportunity to try. Therefore, specifically checking for a refresh rate on a Mac may not work.
Ok thanks for your test JazzieB
i've uploaded the source code with the error corrected.