Is there anyway to set label fonts and sizes for an IGL_Label type?
IGlass IGL_Label Font & Size
BlitzMax Forums/BlitzMax Programming/IGlass IGL_Label Font & Size Yeah I was asking about that a week ago.
http://www.blitzmax.com/Community/posts.php?topic=53094
I got no response. :) Lets see if you have better luck!
http://www.blitzmax.com/Community/posts.php?topic=53094
I got no response. :) Lets see if you have better luck!
Not directly, because Iglass control are made
with font width and height ! and TTF + StringWidth
return sometime strange result with some font.
But you can try to modify font under Iglass scheme ? :)
with font width and height ! and TTF + StringWidth
return sometime strange result with some font.
But you can try to modify font under Iglass scheme ? :)
Any chance that will be in the next release? I'm thinking that for game development it would be unusual if the controls where fixed height. Most option menus for example, tend to be only a few controls using a large font.
Thanks
Thanks
Not for the moment ! i'm working on my new landscape editor
full time.
full time.
I got no response. :)
I final got to respond to you over in the other thread.
Yes! Thank you Scott!