i'm attempting to create a few particle sprites in photoshop and wondering what's the best way to go about it. i noticed that the "lens flare" filter creates a very nice effect that could be used as a particle, but i'm confused as to how to handle the background (alpha channel)? when i load the sprite in blitz3d, of course the background shows too and it looks silly.
anyone have knowledge on how to keep the background transparent? photoshop won't let me run a filter on a transparent background (says the selection is empty).
thanks
anyone have knowledge on how to keep the background transparent? photoshop won't let me run a filter on a transparent background (says the selection is empty).
thanks