Well, I came up with this animation engine for Blitz 3D already, which is cool, and it involves a four-frame .PNG file, and appears to do some good. However, I am looking at porting this and converting this to VB 2005 code so I can port this into my Pocket PC. So, my question to you, is, what are some pointers to converting Blitz code into Visual Basic code? I have used VB for about 10 years (VB 2005 I've only used for a month, but VB in general since the mid-90s), and Blitz 3D, I've used for about a year now. However, this is my first time to actually convert one format to another with this type of code. I haven't even named this animation engine yet, either. I could even make a smaller frameset and do a better program. I only wish I'd develop more than a screen saver this day in age.
Just lemme find the code for this, and I'll see where to go with this.
Just lemme find the code for this, and I'll see where to go with this.