Anyone played Dungeons & Dragons Online RPG beta?

Miscellaneous Forums/General Discussion/Anyone played Dungeons & Dragons Online RPG beta?

http://www.ddo.com/

I got quite excited when I heard about the D&D online RPG thingy. However, I am more excited about the Lord of the Rings one.

Anyways, any opinions - anyone had a go?

The only RPG I have played online is Guild Wars - I'd love to play Everquest II, but you need to play with real people.

> Anyone played Dungeons & Dragons Online RPG beta?

No. :)

sniff

Got to see it in action at GenCon last year but haven't played it.

Im in beta, pretty good, but a little to arcade for me.. its definetly one of the better MMOs, beats WoW IMO..

Wish they would make MMOs that didn't suck up all our free time....I've been locked into the world of Vana'diel (FFXI) for 2¼ years now, and never get to see the light of WoW, PSO, EVE, or any of them newer MMOs coming out....

Ever tried EQ2 Isle of Trial Demo?
I prefer Solo play in MMORPGs and found WOW (World of Waiting) a complete waste of time since i discovered EQ2.
Quests are much more interesting then the usual "kill 500 Monsters and smile while you are bored" .
It has a good balance to keep solo and multiplayers happy and has an outstanding crafting system.
Quiet cool items to get, like that Bottle you could rub to enter or my beloved magic carpet.
Today the best MMORPG i could think of...

I prefer solo play, but isn't EQ2 non-solo - I got told it was?

However, I am more excited about the Lord of the Rings one.

I was looking forward to this when it was originally called Middle Earth Online, as you had the option of either being one of the free races or being a minion of Sauron. Now that they have scrapped that and made it so you can only be one of the free races, and that they have mentioned that mounts will probably not be available until an expansion (which they reckon will be Rohan), it doesn't seem to have anything special to set it apart from other fantasy MMOs.

Wish they would make MMOs that didn't suck up all our free time....I've been locked into the world of Vana'diel (FFXI) for 2¼ years now, and never get to see the light of WoW, PSO, EVE, or any of them newer MMOs coming out....


Get out of FFO, the economy is rubbish now... I played it for a few months then got really bored with how linier and redundant it was....

Just started playing WoW casually a few days back (play an hour or two here and there), and am liking it for the most part. Its def a game you can put down and come back to at your leasiure.

I used to run a NWN server where i modded it to look as close to LotR as possible so i'm looking forward to trying out (possibly) that LotR one as well.

Yeah I played it, it's not fun.

It doesn't beat WoW at all, and I hate WoW. (In the sense that I don't want to play it, LOVE the idea, concept, game design choices, art, etc)

Mmm, I was reading about EQ2:

If you are die-hard solo oriented type player you will not enjoy EQ2.

The content is so group oriented that on some of your core quests (to continue to level) "requires" a group. This is the bad part about the game as a whole.

If you are a duo (husband and wife team like), you are going to run into the same problems, you won't even be able to kill the quest mob as a duo, you need that 3rd person. This is a very sad part of the game and for many working class adults.

The mobs are setup mostly for 3+ players, 6 being the optimum choice with one archetype of each catagory, healer, scout, mage, warror, the other two can be anything really, scout this time around being most important because they are the ones that create the bonus specials to combat.

Mostly through my beta play I researched and tested the solo content (that I could find) and while early on there seemed to be viable content in open areas and dungeons alike, the recent last patch has now taken away ALL dungeon content for soloists. Thus the soloist is reduced to yard trash mobs, with little or no loot and never any decent loot at all and the slowest experience grind around.


Puts me off buying EQ2 - coz I'd like to play solo quite a bit.

Puts me off buying EQ2 - coz I'd like to play solo quite a bit.
Same here. That's 50% of the reason I stick to Guild Wars. The other 50% is because there is no subscription fee. :)

On the subject, this site is good for getting opinions on the various MMORPG's:

http://www.mmorpg.com

Same here Avon. I love this idea of no monthly fee :D.

> I prefer solo play, but isn't EQ2 non-solo - I got told it was?

I prefer playing a RPG game that I know I can actually finish and know that I won't be overtaken by geeks who play said game every waking hour of the day.

MMORPGS are for losers. :) Biggest gaming waste of time I can possibly think of. (Except Championship manager, that's worse)

what about Star Wars Galaxies, its changed to a more arcadey game now

Get out of FFO, the economy is rubbish now... I played it for a few months


The fact the economy is up to the players is one of the things I like about it, though it is obvious by now the economy has become overinflated right now (mainly thanks to gold-sellers & the fishing exploit that was fixed a year back).....and I know, I'm on the worst inflated server right now, Asura.
(you only see it as a real problem with rarer items obviously though, as their price rises 200-500% more over the common stuff)

then got really bored with how linier and redundant it was....


Most MMOs are "linear" in a sense, you just get to choose which order to do them in..... do missions, do quests, skill up a craft, kill opposing forces, finish the long XP grind till you cap off your level to do more quests and start a new character to level to the cap, etc.

Main reason I still play the game is because there are still things I want to do in it, and I've also found me a really good guild (Linkshell) that makes it all the more fun to continue playing in, love the new events added in last months update...

I can see why people love WoW though, it really does cater to the non-hardcore MMO players, allowing people to get things done that are short on time these days due to real-life and what not, heck, even Guild Wars is great with that (which I play to the side of FFXI)

The only MMO I've played that wasn't linear if you didn't want it to be, was Ultima Online. There is far more to do than just playing the -game- as in, killing things, selling things, or doing quests. You can pretty much roleplay as anything outside the bounds of the game stats... Which you can do in an MMO but can do really well in UO. You also have lots and lots of seemingly stupid skills that you can learn. As well as at least 5-10 secret ones... Like glass blowing.

Every other MMO I've played has forced the player to be some race and class and then doesn't really let them do anything else.

UO lets you learn anything.. and just limits the amount you can learn... 700 points to distribute however you want to any skill... (up to 100 for any single skill) And you have to 'learn' by doing... so you start out with maybe 30 in some skill you picked at the begining.. and you have to gain the points by using the skill.. And you can unlearn skill... so you could make a Fighter.. then decide to take the same character and completely ignore fighting and learn all the object making skills.... it is up to you entirely...

I never got bored of that game... and it took me almost 3 years before I even started dealing with the skills... Before that I had various characters centered around things like... Stripping.. and I had a whore... and an actor (I put on plays at the theater with other people for tips) and I even had a professional human shield... I worked on skills that made me harder to kill... and wore good armor (since at this point you wouldn't lose it when you died) then I charged people to use me as a shield.. great for archers and spellcasters... since the monster would attack me, and I would concentrate on healing myself while they killed it... I made some good money doing that...

Yeah, there's yet to be an MMORPG that even compares to the fun I had over the years with UO... Hell, I just played it again, last week.