Level Design Tut From One Of The Guys AT TGC Forum

Miscellaneous Forums/General Discussion/Level Design Tut From One Of The Guys AT TGC Forum

ok... now don't start in on me... you all already know that i'm a defector... a double agent, as it were...

anyways... i ran up on this decent tutorial for anyone making levels... especially if you are using cshop or the newer version... but it can be helpful to anyone...

... so, hop right on over to http://www.bouncyrock.com/tutorials/scifi.htm and take a gander...

really... it's pretty decent...


--Mike

Nice..

I have 3DWS so this should come in very handy.

:)

Seen it already. Good document for those that aren't familiar with it.

> a double agent

Nah, I'd say you are a triple agent.


Now the slightly tedious part: We are going to delete all backfaces.



Yikes! It's gotta make more sense to just teach newbies to face single-sided splines the right way from the getgo. The rest looks handy.

actually... it's better this way... as they'll have a visible reference while constructiong and texturing the level... and it's actually not that much work to eliminate the extraneous faces... i followed the tut in CShop... it was pretty straight forward...

but... there are other ways to make the single sided walls and come up with the same results... i guess this is his preferred method...

--Mike

coolio thanks Mike - I will take a look tomorrow.

IPete2.