I need a bit of scary maths stuff here. Have a look at this image:

What I want to do is decrease the speed quicker the lower it gets.
Currently, what I have is a gradual drop-off speed as shown by the RED in the image. Code example:
My example feels too linear. Any ideas?

What I want to do is decrease the speed quicker the lower it gets.
Currently, what I have is a gradual drop-off speed as shown by the RED in the image. Code example:
' speed drop-off Const sw=640,sh=480 Graphics sw,sh,0 SetColor $fc,$30,$20 Local speed#=460.0 Local x% Repeat speed:/1.009 x:+1 DrawLine x,sh-speed,x,sh Until speed<1 Flip WaitKey EndWhat I want to achieve is something like the BLUE indicates. That is, the slower the speed is, the quicker the decelleration. Think of a snooker ball and how its slows down quicker because of the friction of the felt.
My example feels too linear. Any ideas?