DST_Dust Endless Particle-fields easy to made

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Hi

A new Functions-Library, to create easy Starfields, Dust-Storms, Rain, Snowfall and so on. Its realized with a minimum of Calculation-time and Memory-Usage.

Some Screens:



Download ca 120 kb
http://www.selfmadegames.de/dst/DST_Dust.zip

Enjoy

Shodan

Thanks very much! Very kind.

IPete2.

before I download, how exactly does it work?

thanks!

Controls are a bit out of the normal.

Not sure how it works jfk but it looks pretty smooth and the smoke could be used as fog or clouds.

Nice.

IPete2.

how do you create a starfield that moves with the camera?

@ Slunkar: I´m not sure what you mean and if you read the manual ;-) I think you mean, that you can move the camera freely and the starfield is ever present. Therefor you must only set one Dust-Object that stand still. Now create one Dust-zone with small Particle-size and SpeedBlur. Do not attache the zone to Dust-object. Choose the camera as parent for this zone.
Wherever the camera flyes, the starfield is ever present.

change the demo.bb.
simply type: Entityparent zone2,cam after creating zone2 and you see what i mean.

Thanks for positiv reactions.

Shodan

thanks