Does anybody know how to create a repeating animation of water? I found an animated texture for water in a Blitz 3D game a while back and wanted to make one of my own. The texture tiled seamlessly on all sides and animated in a way that the last frame joined up to the starting frame so that it could be looped as well. Does anybody know how these rendered anim textures are created and in what package?
Seamless Animated Textures
Miscellaneous Forums/General Discussion/Seamless Animated Textures one is Texturewobbler, see my sig.