Using the .b3d File Format in Blitz 3-D

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W
 #1
Okay guys Im having trouble loading up .b3d files in my Blitz 3-D program, and this confuses me because this file-type is made specifically for blitz I thought? Anyways here's some of my code...

;-------------------------------------------------------
;demonstration
Graphics3D 800,600,32,1
SetBuffer BackBuffer()

gun = LoadMesh("C:\Documents and Settings\flacka\Desktop\Game\dgal.b3d")

While Not KeyDown(1)

TurnEntity gun,.05,0,0

UpdateWorld
RenderWorld

Flip

Wend
End
;---------------------------------------------


When I try to run this very simple program I get an error that tells me that the "entity does not exist" , the funny thing is that if I replace this .b3d model with a .3ds one it works just fine?? So why can't I use the .b3d file format that is made for Blitz 3-D????? The model is made in lightwave as well, we used the lightwave converter from Lee Page for the .b3d file.

Post your model.

Make sure you are using at least version 1.74. The .b3d file format was introduced with this version. Previous versions do not support the .b3d format.

Just to clarify, he means the version of Blitz3D you have installed. And yes, that's a very good point. Make sure to upgrade to the latest version of the software.

W
 #5
The version was it, .b3d is working now thanks guys...