Hi quick question, in my current project I have a number of objects, each object contains the field
Field image:Timage.
which is the image data I use to draw the object. In the game each object uses 1 of 5 different images, so I am thinking rather than store the image data in each object I should be storing a pointer to the image data in each object?
Thanks
Field image:Timage.
which is the image data I use to draw the object. In the game each object uses 1 of 5 different images, so I am thinking rather than store the image data in each object I should be storing a pointer to the image data in each object?
Thanks