
(please ignore fps, all 5 cars shown where running on 1 PC)
Game engine sample, no front end.
Game asks if you want to be host or client, enter 1 to host or 0 to connect to a host (then after enter IP).
Cursors to drive
Right Shift/Control to change gear
Hold gear down to reverse (needed when stationary on grass or sand)
F1..F4 Camera
F5 Reset (does not repair car)
To repair car stay in pit area (extended wide area on right along the start finish strait) until pit timer resets.
In multiplayer host may press
F9 to start a race (takes best lap so far to create grid)
---Note: Jump starting blows engine
In multiplayer client may press
F11 to reconnect to host if connection drops
And somewhere, F7 I think, allows you to view other cars.
Currently the framerate jitter correction is experimental and needs more testing but i've had trouble finding people to test with over the new year holidays. Over localhost there is no jitter with 4 clients.
~2kbps bandwidth per player.
If you would like to race me I might be catchable on msn. Use the address msn@... (this is not a valid email address).
Download: http://www.bansheestudios.com/ftp/1980F1.rar