IMHO too much Bloom fx like in a toothpaste ad doesn't fit in a shooter game. It is decent, as I said. However, the engine allows to use various amounts of this effect. But hey, this really looks like crap to me:

BTW the shots are resized from 1024 to 640, so they look a bit blured compared to the original.
As I said, it's wip. I didn't say I'm the best games designer in the world, so don't worry. But there's an entire level , not only the 4 walls you see right now.
Those who ever made an entire fps level (not talking about using content packs ) know that it's a lot work, much more work than nitpicking here and there about the work of other people.
well, it feels good when people recognize the effort one used to spend, but personally I don't expect too much. That's not a problem because I know my skills. ;)
This is rather a sign of live from my game engine.