I'm trying to figure out things like eventhooks 'n stuff.. can someone explain it a bit, for example by adding such a mechanism to the small example-source below?
So, the idea is that I don't need that t.ev in the mainloop anymore, everything should become transparent, just like the standard built-in GUI objects..
It should also emit some new events I could read out with EventSource()..
MaxGUI really needs more examples.., as good as B+ was, as minimalistic/sober MaxGUI is .. ._.
So, the idea is that I don't need that t.ev in the mainloop anymore, everything should become transparent, just like the standard built-in GUI objects..
It should also emit some new events I could read out with EventSource()..
MaxGUI really needs more examples.., as good as B+ was, as minimalistic/sober MaxGUI is .. ._.
Strict Type test Field canvas:TGadget Method ev() If EventSource()=canvas If EventID()=EVENT_MOUSEENTER update 1 EndIf If EventID()=EVENT_MOUSELEAVE update EndIf If EventID()=EVENT_GADGETPAINT update EndIf EndIf End Method Method update(state:Byte=0) SetGraphics CanvasGraphics(canvas) SetClsColor 128+state*127,128+state*127,128+state*127 Cls Flip End Method End Type Function createtest:test(parent:TGadget) Local a:test=New test a.canvas=CreateCanvas(32,32,48,24,parent) Return a End Function Local win:TGadget=CreateWindow("o_O",0,0,640,480) Local t:test=createtest(win) Repeat WaitEvent() t.ev If EventID()=EVENT_WINDOWCLOSE End Forever