how do you export animated modifiers from 3dsmax using b3d pipeline?
I have a simple animated bird, it follows a path constraint for it's flight path, this is all working fine...
The bird has flapping wings, which are accomplished with a bend modifier, with a waveform controller (sin wave) controlling the bend angle, this is not showing up in b3d...
I have also experimented with trying to export a plane with ripple modifier applied, with a simple animation on ripple phase... it also didnt work...
How is it possible to export an animated modifier with b3d pipeline? I have tried all different export options, and also collapsing the animation controllers, still nothing! Perhaps i'm overlooking something obvious?
Any help appreciated!
I have a simple animated bird, it follows a path constraint for it's flight path, this is all working fine...
The bird has flapping wings, which are accomplished with a bend modifier, with a waveform controller (sin wave) controlling the bend angle, this is not showing up in b3d...
I have also experimented with trying to export a plane with ripple modifier applied, with a simple animation on ripple phase... it also didnt work...
How is it possible to export an animated modifier with b3d pipeline? I have tried all different export options, and also collapsing the animation controllers, still nothing! Perhaps i'm overlooking something obvious?
Any help appreciated!