Good day :)
New product to playing with particles.
For now it's limited in numbers of sprites but come soon...
You can also save it in bb source.
http://landsrad.free.frSee Ya .... Merry Christmas to all :)
looking good so far.
May I suggest something:
Why not write a generic Update- and Loader function for Particle emitters. So People can include the generic functions in their game engine. Your Editor would then save the particles not as sourcecode, but as a data file that can be loaded by the functions. This way we could add new particle FX to a game without to recompile the game source. Especially useful for Game Engines.
I have made something like that using sprites, but it's pretty slow for some reason. I hope somebody will make such a system on a freeware base using a single surface method.
Good idear JFK,
Just take me a while and i try it.
Thank for reply as well...
See Ya :)
Good Day :)
Spart v0.2a : Change number of sprites and make ring.
See Ya