I assume you have to draw at 0,0 for the inside polygon to work? Also, using Blide and I get the following error from time to time when I exit:
Is there a way to fill the iside of the Poly?
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidOperationException: The object is currently in use elsewhere.
at System.Drawing.Graphics.Dispose(Boolean disposing)
at System.Drawing.Graphics.Dispose()
at Compona.Windows.Forms.BaseControl.a()
at Compona.Windows.Forms.BaseControl.WndProc(Message& m)
at Compona.Windows.Forms.SyntaxBox.EditViewControl.WndProc(Message& m)
at System.Windows.Forms.ControlNativeWindow.OnMessage(Message& m)
at System.Windows.Forms.ControlNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/microsoft.net/framework/v1.1.4322/mscorlib.dll
----------------------------------------
BLide
Assembly Version: 1.0.2172.37978
Win32 Version: 1.0.2172.37978
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/BLide.exe
----------------------------------------
System.Windows.Forms
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.windows.forms/1.0.5000.0__b77a5c561934e089/system.windows.forms.dll
----------------------------------------
System
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system/1.0.5000.0__b77a5c561934e089/system.dll
----------------------------------------
Microsoft.VisualBasic
Assembly Version: 7.0.5000.0
Win32 Version: 7.10.6001.4
CodeBase: file:///c:/windows/assembly/gac/microsoft.visualbasic/7.0.5000.0__b03f5f7f11d50a3a/microsoft.visualbasic.dll
----------------------------------------
Compona.SyntaxDocument
Assembly Version: 1.4.11.39926
Win32 Version: 1.4.11.39926
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/Compona.SyntaxDocument.DLL
----------------------------------------
System.Drawing
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.drawing/1.0.5000.0__b03f5f7f11d50a3a/system.drawing.dll
----------------------------------------
SandBar
Assembly Version: 1.1.2.0
Win32 Version: 1.1.2.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/SandBar.DLL
----------------------------------------
SandDock
Assembly Version: 1.0.6.1
Win32 Version: 1.0.6.1
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/SandDock.DLL
----------------------------------------
AxInterop.MSScriptControl
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/AxInterop.MSScriptControl.DLL
----------------------------------------
AxInterop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/AxInterop.SHDocVw.DLL
----------------------------------------
Interop.MSScriptControl
Assembly Version: 1.0.0.0
Win32 Version: 1.0.0.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/Interop.MSScriptControl.DLL
----------------------------------------
Interop.SHDocVw
Assembly Version: 1.1.0.0
Win32 Version: 1.1.0.0
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/Interop.SHDocVw.DLL
----------------------------------------
Accessibility
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.573
CodeBase: file:///c:/windows/assembly/gac/accessibility/1.0.5000.0__b03f5f7f11d50a3a/accessibility.dll
----------------------------------------
Compona.SyntaxBox
Assembly Version: 1.4.11.39929
Win32 Version: 1.4.11.39929
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/Compona.SyntaxBox.DLL
----------------------------------------
Compona.CoreLib
Assembly Version: 1.0.6.39920
Win32 Version: 1.0.6.39920
CodeBase: file:///C:/Program%20Files/The%20Factory.ws/BLIde/Compona.CoreLib.DLL
----------------------------------------
System.Web
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2037
CodeBase: file:///c:/windows/assembly/gac/system.web/1.0.5000.0__b03f5f7f11d50a3a/system.web.dll
----------------------------------------
System.Xml
Assembly Version: 1.0.5000.0
Win32 Version: 1.1.4322.2032
CodeBase: file:///c:/windows/assembly/gac/system.xml/1.0.5000.0__b77a5c561934e089/system.xml.dll
----------------------------------------
************** JIT Debugging **************
To enable just in time (JIT) debugging, the config file for this
application or machine (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
<configuration>
<system.windows.forms jitDebugging="true" />
</configuration>
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the machine
rather than being handled by this dialog.
Here is my code:
Strict
' A TEST OF THE INDIEPATH.POLY COLLISION LIBRARY WHICH IS BASED ON nPoly BY GoSsE Korupted
'Framework BRL.basic
Import indiepath.poly
Global FPS, RFPS,LastSEcs
' Create a Polygon called ship
Local ship:dPoly = dPoly.Create()
dPoly.Poly_AddVertex(ship,0,-5)
dPoly.Poly_AddVertex(ship,1,-1)
dPoly.Poly_AddVertex(ship,5,0)
dPoly.Poly_AddVertex(ship,1,1)
dPoly.Poly_AddVertex(ship,0,5)
dPoly.Poly_AddVertex(ship,-1,1)
dPoly.Poly_AddVertex(ship,-5,0)
dPoly.Poly_AddVertex(ship,-1,-1)
dPoly.Poly_AddVertex(ship,0,-5)
dPoly.Poly_Resize(ship,10,10)
Local ship1:dPoly = dPoly.Poly_Copy(ship)
dPoly.Poly_Resize(ship1,7,7)
Local ship2:dPoly = dPoly.Poly_Copy(ship1)
dPoly.Poly_Resize(ship2,5,5)
Graphics 800,600,16,85
While not KeyHit(KEY_ESCAPE)
Cls
SetScale 1.0,1.0
SetLineWidth(1.4)
dpoly.Poly_Turn(ship,0.5)
While dPoly.Poly_Overlap(ship,100,100,ship1,165,100)
dpoly.Poly_Turn(ship1,-.1)
While dPoly.Poly_Overlap(ship1,165,100,ship2,210,100)
dpoly.Poly_Turn(ship2,.1)
Wend
Wend
SetColor(0,0,255)
' If dPoly.Poly_Overlap(ast1,ast1.x,ast1.y,ship1,MouseX(),MouseY()) Then DrawText ("Asteroid",400,300)
' Asteroid.Update()
dpoly.Poly_Draw(ship,100,100,0,255,0)
dpoly.Poly_Draw(ship1,165,100,255,0,255)
dpoly.Poly_Draw(ship2,210,100,0,255,255)
Local bStatus:Int
dpoly.Poly_Draw(ship2,MouseX(),MouseY(),0,255,255)
bStatus = dpoly.InsidePoly(ship1,MouseX(),MouseY())
DrawText(bStatus, 20, 400)
If bStatus = True
DrawText("Inside Polygon!", 20, 420)
End If
Flip
Wend
End