When im using create window, I want to have a windowed mode with my game that either uses glmax2d in fullscreen or maxgui with a canvas in windowed mode but when it reaches the create window command it pipes up with an error telling me im trying to access a null object.
All im doing is:
is there something im missing as its driving me nutts.
All im doing is:
Framework brl.glmax2d Import brl.maxgui Global GameWin = CreateWindow( "TileCascade - Copyright ©EdzUp", 0, 0, 640, 480, 0, 15 ) Global GameCanvas = CreateCanvas( 0, 0, 640, 480, GameWin ) Repeat;Until MouseDown(1)=True End
is there something im missing as its driving me nutts.