TileImage and SetScale?

BlitzMax Forums/BlitzMax Programming/TileImage and SetScale?

I assume SetScale does not work with TileImage?

Also, in:

Function TileImage( image:TImage,x#=0#,y#=0#,frame=0)

What is the last parameter used for? I assume animated images?

You assume right in both cases (although the frame parm can be used for other things besides animation).

I've also noticed that the TileImage function takes no notice of the image handle or current rotation setting. Bit of a shame, because I wanted to do something requiring both for a background to the title/menu screen of the project I'm currently working on. As I don't want to use an image larger than the screen to accomplish this, I've resorted to plan B instead, which means doing something else :(

I know this is an old thread, but I just added a function to the Code Archives to include the current scale and rotation.

http://www.blitzbasic.com/codearcs/codearcs.php?code=1842

thank you for the heads up. I ran across this issue a couple weeks ago.