Does anyone know the best way to program overtaking AI cars please? I have my cars folling path points, but i need them to overtake any opponent in their way. How could i do this?
Thanks
this is rudimentary advice as i'm pretty new to blitz3d, but wanted to attempt to help you out anyway. in short, if you're all out of options, try my way :)
i'd use entitydistance. move the car increasingly to the right or left of the obstacle and increase the speed until it's overtaken?
Hmm, i'll give that a try :D Thanks Markd, very much appriciated :)