If I have a gadget attached to a Bmax window thru a DLL, is there anyway to get the external gadget to return events in BlitzMax (or some other communication mechanism)?
and looking in the .i file the call from c should be to "brl_maxgui_PostGuiEvent", I think... I don't see how you could call this directly from a dll though
If I get the hwnd of the external gadget into Bmax can I not construct an event system for it in Bmax itself? It is definitely triggering events, they just aren't very useful yet.
Thanks skn3 - I'm not sure how to merge it all together to make it work. I was thinking that someone would've done something like this already, but it seems not.